- STOP. COLLABORATE AND LISTEN. VOIGHDT IS BACK WITH A BRAND NEW INVENTION. TODAY IS MONDAY (c)1999-2001 a reptile house eagle rock interactive random inc. starfuckers, inc. red aureole jesus inc. chaos and disorder production beta-testing: voighdt tseng cell puzzle concept and programming: voighdt drac0 font, control room graphic: dexter visual/audio stimuli: voighdt people who were supposed to beta-test this game but didn't even look at the damn thing: zamros, drac0, dexter, and viovis LETS GIVE A ROUND OF APPLAUSE TO THEM. people who were supposed to beta-test this game but i neglected to send them the beta for some reason: knightt and dragonlord emale = voighdt@hotmail.com squared UNLEASHED DURING THE YEAR OF 2001. You MAY NOT use this game as a base to create other games. Further, you MAY distribute this package, provided that all accompanying files are included. information about things in the game that should be quite obvious unless you're a complete idiot: * white text usually indicates your character's speech unless otherwise noted, or assumed * when given a list of things to say to another character, try the first option first and then progressively descend down the list to the last to get the most out of the game. with that said, PLAY THE F0KKING GAME AND QUIT READING THE DAMN .TXT FILE - props: zamros, dragonlord, drac0, viovis, dexter, bongo, booth, darkcity20, goldenhog, igsel, hm, hydra, nadir, scribbit, jojoisjo, skullie, hercules, fishfood, robovine, bucket, lemmer, kev-san, nny, darkmage, ying nimby, dark_flr, freezerburn, skepty, masamune, tony danza, coolzx, c_a "celery avenger", goldenhog, matthew lesko, lord_kadro, toykirby, koopo, zamros, zzblue, and breakout FUCK YOU TIM SWEENEY YOU GODDAMN SON OF A BITCH AND/OR DIRTY MAN WHORE i probably forgot a lot of people, but whoever you are you know who you are and you know you're supposed to be here listed, i suppose. and if you don't know who the hell i am and i have you listed here, maybe it's because i copied your name out of some "special thanks:" thing in some other random zzt game because i was short on names. I REALLY DONT LIKE YOU HONESTLY toolkits used: suburbia triumphant, pisces iscariot v666, and probably dex, drac0, and viovis' shit plus, i also used knightt's ascii kit, or did i use drac0's? AND WHO REALLY CARES WHICH ASCII KIT I USED? HONESTLY. MUZIKQUAL INPHLUENCES i've worked on this game on and off through the past couple years, and it's taken on several different forms before reaching this final result, so it's kind of hard to determine which exact music influenced the final product. although, it is definite which music influenced the creation of the latter third half/part of the game, these artistes are as follows: prince & the revolution ('purple rain' 2x), fear factory, einsturzende neubauten, front line assembly, depeche mode, aphex twin, ministry, the sisters of mercy, and mick ronson. files included in the .zip file and what they are: 7.zzt = "today is monday", game file New Text Document.txt = this file, information on the game and whatnot background.txt = a little look at the background of "today is monday", it's origins, etc. erm.bat, erm.pif, ermhey.com = files that activate the special game font TheBlackBook.doc = SPECIAL BONUS! an exclusive 45-page booklet including selected prose and poety written by voighdt (1998-2001) including 14 brand new compositions (13 included in cycle IV of the book, 1 included in the conclusion) muzik included in the game include zzt interpretations of the following by voighdt: opening titles (theme from "the brady bunch") "shitty chicken gang bang" by marilyn manson "where boys fear to tread" by the smashing pumpkins "fourty six & 2" by tool "DAMN YOU AND YOUR MATH PROBLEM PUZZLE. I DO NOT LIKE MATH, IT IS A MEANIEHEAD. IT GIVES HEAD TO ENGLISH TO STAY IN BUSINESS. AYHAUHYHAUTYGUSAHUAYAHAHHHHHHHHHHH" - tseng mcqueen